Who would then laugh and force me to have carnal relations with my own spleen. My guy is a bit wussy and I doubt a thrown dagger would do more than bounce off a Noise Marine. Maybe his ship was visited or something.įor Starting Talents I get Primitive Melee Weapon Training, Pistol Training SP, and I choose Basic Weapon Training (Primitive) over Primitive Thrown Weapons Training. Probably how the Inquisitor took notice of him. I could have taken Trade (Cook), and Performer (Singer) over the 2 Trade skills I took, but given my stats and class, a smart guy who writes down books and is a Valet makes more sense. I gain the Common Lore Imperial Creed, Literacy, Trade (Copyist), and Trade (Valet) skills. I have a couple Imperial Cleric type miniatures so its pretty fortuitous I guess. I wouldn't have made a very good Psyker anyhow, and that was the class I was most likely to roll. The Emperor has seen my braininess and decided I should teach people the ways of his enduring Emperorness. But again, the dice are deciding my class. I really want Techpriest as my stats support it. And I roll a 7, giving me a 27 instead of 28. I have to keep a reroll if I use it, so I go for Toughness as its my 2nd worst rolled stat. I decide to keep 31 Willpower since it is above average for a normal character. On the upside my dude can probably spout off a lot of Space Marine chapter heroes. I guess I spent more time looking at books than I did paying attention to how miserable life in the Imperium is. The problem is thinking is a BAD THING in the 40K universe. Intelligence 39 1 point from maximum! I clearly am a braniac. If videogames weren't heresy I would probably have trouble playing Dance Dance Revolution. (Now fortified by the screams of a 1000 burning heretics!)Īgility 29 A tad below average. I clearly haven't been eating my Imperial Wheaties. Strength 25 For Void Born, Strength is our low stat. I shoot like your average Imperial Guardsman. I can actually fight off your average Cultist.īallistic Skill 37 High! 3 points from the maximum score. Not only is it a well regarded game in its own right, it makes it easier for me to put in all the stuff they didn't bother to do for the 40K game.) (Another reason to buy the Fantasy Warhammer RPG. If I were to shoehorn in WHFRP races so I could play Squats (Dwarves), Ratlings (Hobbits), and Eldar (Elves) it could be a wider variation. Ok, I now roll 2d10 9 times, and add it to a preset stat number that starts from 15 to 25. Its like he can be the Howlin Mad Murdock of the A Team except in space! Guess it'll be easier for him to fly the ship. Shipwise lets me take Stellar Navigation and Pilot Spacecraft as Basic Skills whatever that means. Ill Omened, which gives me a -5 on Fellowship tests with non Void Born Humans. Lots of traits for my dude! I get Charmed, which gives me a 10% chance when using a Fate point (basically a don't die horribly thing all Warhammer RPG characters have.) to not actually lose it. It could help see when some miscreant is trying to smuggle Genestealers onto a planet or something. I suppose my budding Inquisitorial Acolyte could be friendlier with spacefaring types. The hardest result to roll.įor skills I get Speak Language (Ship Dialect). I was born on a space station, starship, or something of that ilk. The choices are Feral, Hive, Imperial, or Void Born. I'd prefer the book to not have all these random bits in it and it be more choose what you want, but it gives you the option for either or in most cases. It will be more interesting to see what I get that way. As I am being silly, I will let the dice choose everything for me. Ok, 2d10, character sheet, rulebook, and pencil? CHECK. Helping the Emperor is it's own reward dontchankow? Except he generally doesn't give you much money, help, or assistance.
I have read its sister game's rules (that being Warhammer Fantasy Roleplay, and that being its chargen chapter), so I have a basic idea of things.įor those not in the know, in Dark Heresy you play a member of an Inquisitor's retinue, investigating things for the Inquisitor who is dealing with other, usually more important things elsewhere in the galaxy. To make it more interesting I am not actually gonna READ the chargen rules, merely skim as needed. why not experiment with the character creation rules in Warhammer 40K Dark Heresy?
#WARHAMMER 40K DARK HERESY CHARACTER TYPES PSP#
(Though I am in the midst of Wizardry 7 and Warhammer 40K Squad Command on the PSP I will probably talk about some other time.) As I have been highly emo the last few weeks I don't have the excitement to play a videogame at this moment. Snow on the ground means I can use one of my weather days and not go into work.